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Kristo's Top Heroes III Maps

This collection contains the best Heroes III maps I have ever played. They are the "crème de la crème" so to speak. Bear in mind that I am very selective when it comes to good maps, so it is very difficult (though not impossible) to get your map listed here. The authors of these maps should be honored for their accomplishments. Also, unless someone recommends them, none of my maps will show up here because I can't rate them myself.

Dark Atlantis - Author: Praetoriaj
Winner of the 1999 Spring Map Contest at Celestial Heavens Unleashed
Since I was so busy with school last year this was the only map I'd played to completion at the time, and it's awesome. The subterranean monolith maze got a little annoying, but aside from that, it's right up there with the built-in maps from the game. Along with that, it comes with an interesting storyline based on the the mystical town of Atlantis. You can play any of the starting positions, except Atlantis of course. I definitely had to think my way through this one (that's the best quality a map can have) so I loved it. It will be very hard to top this map.

The Alornian Dispute - Author: Dragonfly
Here's a map based on the Belgarion books written by David Eddings. In general, maps based on books are very thoroughly drawn and have an in-depth storyline. This map is no different. It's designed to be a team map, though you can play from any of the eight starting positions, making it very replayable. The strategy varies depending on who you play, thus it is almost eight different maps in one. It is a very enjoyable map to play, and provides a good challenge every time.

Fire & Ice - Author: Skates
Hey I finally found the author of this map, and I happy that I did because it is really good. It's everything a small map is supposed to be - packed with action. Small maps are just that, so making the best use of space is important. There's nothing wasted here. Every inch of the map is used up. On top of that, the scenario is a good challenge. He should be commended for his excellent work.

The Legacy of Qun-Jin - Author: Dan Heath
This soon to be five-map series is truly a work of art. The first four episodes are all well made, and are very challenging. When I created Kristo's School of Quality Mapmaking, this was the kind of work I hoped would come out of it. Awesome! For further info regarding the Qun-Jin map series, visit Dan's website at http://www.sapros.com/maps.

River Cross - Author: Jesse Vinnari
Now here's a map that's had a ton of work put into it (evident by the many updates to it). It's a well balanced (actually one of the most fair that I've seen) team map with a kind of "Good vs. Evil" scenario. You can play any of the four starting positions and have about the same chance of winning. Great for multiplayer games!

Crush the Clans (AB) - Author: Mikael Wallin
Here's the first Armageddon's Blade map to make the Best of the Best page, and I'd say it's well deserving. It's the classic "you versus the world" scenario with no gimmicks or tricks to make your life easier. This map isn't insanely difficult but it does provide a good challenge and replayability (plus its inherent good looks). On a scale of one to ten I'd give it about a nine. Nice work!

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